KGD Launches a Platform at the Intersection of Mobile, Meta, Blockchain, and Real World Entertainment for Adults
Karma the Game of Destiny, Inc., has been secretly releasing a world beyond the Metaverse meant to be the next level in Human/Computer interactions.
YONKERS, N.Y., May 6, 2022 /PRNewswire/ -- A design engineer, inventor, and software developer involved in VR as far back as 1992 has been quietly building an entire and purposeful world in the digital and virtual space.
The Founder, Rene Reyes, has built a 3D/AR version of Classified Advertising app for mobile for adults. The Avatar you pick on your phone can also enter the VR Metaverse. And concerning blockchain, you get a wallet that works non-blockchain, so you aren't expected to know crypto, and optionally you can convert the platform to work with blockchain.
The platform allows people to move into and out of the digital realm practically, where one can manage a social calendar, in world email, zapping and hiding, groups, and everything necessary for interacting in and out of digital space.
This new "inter-reality" starts with the release of Destiny, the gamified classified advertising (available now on the AppStore and PlayStore); Along with the app, they have released 10 NFT collections with over 11,000 NFTs and minted the Karma Game Zodiac (KGZ) Token minted on the Binance Smart Chain.
On the heels of the app's release this summer, there are 8 different hub worlds inside VR and available on the Meta/Oculus Quest 2© and other VR Platforms. The worlds include a giant casino, a mind-blowing gallery, a stadium, a P2E (Play 2 Earn) city in the clouds, a trip to the future, and more.
A profound aspect of the platform is listings of local restaurants, bars, parks, lounges, and an infinite list of venues and events Posted in the Listings section by Ambassadors using a separate web app. Ambassadors can make a substantial income from the game using mechanics similar to being an Uber© Driver but geared to individuals that like to go out and party and hang out with friends.
Karma the Game of Destiny has also released the Soundtrack worldwide. Produced by Anthony Flammia, from Fox TV's AlterEgo© and distributed by 1520 Records©.
Choose your Door
The grand prize is meeting your soulmate, finding a great friend, job, or social group, the challenge is staying in the game and the adventure is what you do along the way.
Choose your Avatar
Choose avatars that best describe you.
Big fan big fan 🙌🏾
I played the demo of your game and i just couldn’t wait until you launch it bruh. Like I really think it’s going to bypass most of the metaverse platforms. Like I am invested in it, real talk 💯
I don’t think you realise how amazing I find this. I truly think you are gifted. I will practice astral projection and this time I will travel around and explore. Thank you man. 🙏🏾🙏🏾
Play on your Mobile Phone
If you need support, email us at firstname.lastname@example.org
Join our Community
Karma the Game of Destiny, Inc., is a media and entertainment company. Karma the Game is built as an Inter-Reality Platform for dissemination within the scope of Real Life / Internet / Immersive Experience. It permeates the digital boundaries to overlay these multiple REALITIES with a cohesive and directed flow of information and entertainment with a view toward SOCIAL LIVING and COMMUNITY.
We consider it a Social Living Immersive Magazine with an arcade or curated circus or carnival traits.
Income and Revenue are through advertising and vertical markets. The Gamified Classifieds and Listings are low-cost personal and small business-centric, and portals are mid and large commercial points of entry directly to the affiliate and designed for a 20% split fee basis, but individual affiliate relationships will undoubtedly vary with markets and scale.
Entry to the market is driven by "DESTINY", the GAMIFIED CLASSIFIEDS, and LISTINGS (back of the publication). Karma the Game – DESTINY is currently available in Beta as a 3D/AR Mobile App on the Google PlayStore© and the Apple AppStore©.
The rest of the KGD PLATFORM is being released within the scope of the entire VR Platform described in the following paragraphs. All of the other sections are different areas of the Social Living Immersive Platform. A place to meet for networking, relationships, and business, a casino, an adventure, a gallery, a dance party, and a story. Destiny, Casino, Space Run, Gallery, 4Play, and Sanctuary are the main hubs, and each is a scene. The platform currently has 25 scenes. Some are transition scenes, and some are secret backrooms, others are music listening rooms, and there are also the scenes that make up the Library system and, of course, the Open Scene and Main Menu space. Most of the hubs are VR Chat spaces, and in some, you will enjoy them alone.
Furthermore, DESTINY is the basis for the WEB 3.1 (3.0 + .1) reality Game Show and RULES structure. Curated by Ambassadors who are co-hosts, their interdependent App is a POS that is being released in conjunction with the Beta posting system that allows them to meet with players to award prizes and do promotions at venues and events. This is a NEXT LEVEL FUTURISTIC IMMERSIVE CONTENT DELIVERY SYSTEM and is one of the Platform's PILLARS, ultimately differentiating it from any other Metaverse product or Web 3.0 system.
Any question? Reach out to us and we’ll get back to you